Hello!
I'm Bruno Pavani,
a Senior Product Designer

UX/UI • Service Design • Digital Products • End-to-end Delivery
Crafting clear, scalable experiences that connect people and technology—turning complexity into impactful solutions.

Selected Work

Projects across UX/UI, service design, and product strategy.

Lumia IA — Clinical AI Assistant

Designed a clinician-led decision support experience grounded in physician and AI specialist interviews, with transparent evidence, controlled confidence, and audit-ready traceability.

Poker Tournament Optimization

Designed an operational workflow that turns performance data into clear recommendations, bulk actions, and auditability—approved by Poker Ops and Business.

Customer Due Diligence (CDD) System

Designed a role-based compliance workflow that streamlines case reviews with clear task states, validations, and audit-ready traceability—approved by Compliance Ops and Business.

Request to Hire (RTH) System

Designed a role-based hiring request workflow that automates approvals with smart forms, AD-driven routing, and full traceability—reducing cycle time across HR, Finance, and PMO.

Service Design for Scalable Operations — BestGift

Designed an end-to-end service blueprint and operational model that improved capacity, reduced lead time variability, and strengthened delivery reliability during a full-year scale-up.

Learning Experience Optimization — Ironhack

Applied UX methods to improve the end-to-end student experience through weekly feedback loops, iterative teaching changes, and measurable satisfaction gains across a full-year program.

About Me

I’m a senior product designer with 15+ years of experience leading end-to-end work—from discovery to delivery—across a range of digital products and teams.

My work combines UX, UI, and service/workflow design. I’m comfortable moving between strategy and execution: shaping problem spaces, aligning stakeholders, and designing clear experiences that scale—whether the audience is customers, operators, or internal teams.

I also have a strong track record in education and games, where I’ve taught, mentored, and built learning experiences that balance structure, practice, and real-world delivery. I’ve worked with international teams, and outside of work I’m into games, film, and music—interests that influence how I think about craft, storytelling, and systems.